Cheat LIMITLESS CS2 for DMA products

LIMITLESS DMA for CS2 is an advanced private DMA-based cheat. It includes a customizable aimbot with humanization, detailed player and world ESP, grenade prediction, and radar. Triggerbot and recoil control give you an advantage in shootouts. Requires a DMA card with working firmware. Supports KMBox, Arduino, Teensy, MAKCU, Ferrum for aimbot. Fuser is only needed for Overlay ESP. Compatible with 35T/75T/100T/ZDMA/Heino 2.0 and all Windows 10/11 versions.

Cheat status: Updated

Windows: 10 / 11
Processor: Intel & AMD
Game mode: Any
Spoofer: No-in Choose spoofer
Game platform: Steam
Graphics card: Nvidia & AMD
1 day - 4 $ 7 days - 8 $ 30 days - 17.3 $ 360 days - 138 $ Lifetime - 280 $

AIMBOT

Per-weapon profiles (Default / Group / Custom)
Group profiles (Rifles, SMGs, Snipers, Shotguns, Pistols, Heavy)
FOV / Smoothing / AimBone (head / neck / spine / closest hitbox)
Hitbox-based targeting with multipoint scale and zone mask
Closest-bone fallback
Recoil compensation (per-weapon RCS + Standalone RCS)
Limitless humanization (full stateful Bezier curve, micro-jitter)
Humanization modes (Smooth Decel / Speed Variance / Micro Corrections)
AutoShot (fires on hitbox, FireRate gated)
Stick Target (keep aiming until death / LOS loss)
Switch Delay (cooldown after kill)
First Target Delay (engages after N ms visible)

MAGNET

Key-activated combo (aim + trigger fused)
Independent FOV / Smooth / HitboxMask / Switch / Delays / FireRate
Strict screen-space hitbox check (fires only on pixel intersection)

TRIGGERBOT

Per-weapon hitbox mask
Per-weapon FirstTargetDelay + FireRate
Mode selector (instant or dwell)
Crosshair raycast vischeck

PLAYER ESP

Box ESP (Normal/Dynamic, cornered/full, outline, health-based color)
Bone / Skeleton ESP (visibility colors, eye ray)
Hitbox ESP (per-part toggles, visibility colors)
Player Name (custom font + size)
Distance display
Line to Enemy (snapline)
Health Bar (slim, custom gradient)
Ammo Bar (accurate per-weapon max ammo)
Weapon ESP under box (text or icon mode)
Left Inventory column (grenades, main/sidearm/knife with colors)
Info Flags (money / armor / kit / bomb / scoped / defusing / flashed / ping)
Per-flag color customization

WORLD ESP

Projectile ESP (HE / Flash / Smoke / Fire / Molotov / Decoy)
Smoke + Inferno detonation timers with countdown bars
Grenade trajectory prediction (physics, bounce/detonation markers)
Grenade tracer trails (200 Hz smoothed, configurable fade)
Fire outline (convex hull around burning area)
Dropped Weapon ESP
Bomb World ESP (planted bomb marker + countdown)
Vischeck Triangles debug (wireframe map geometry)
Smoke Occlusion (reads smoke voxel volumes for vischeck)
Smoke Volume Debug (wireframe voxel grid bounds)

RADAR

Geometric Radar (local-player-centered top-down dot map)
Configurable range / size / background alpha
Custom colors for background / rings / crosshair / dots
Repositionable widget
Web Radar (hosted on Limitless-Servers with browser UI)

BOMB / GAME INFO

Bomb Timer widget (state-based color: planting / planted / defusing)
Spectator List (names of players watching you)
FOV Changer (game-side FOV override 60–120)
No Flash (kills flashbang white-out)
Bunny Hop (auto-jump on space hold)

MENU UI

Apex-inspired Limitless theme (animated tabs, frosted surfaces)
Cogwheel popups (inline inspectors for ESP options)
Cascading inspector windows (multiple popups stack rightward)
30+ color pickers across ESP elements
Per-feature sliders + multi-select combos
Live preview of hotkeys via key binder
Configurable menu hotkey (default Delete)
Cursor hides + click-through when menu closed